Ann Marie Ramsey

Our Lady Queen of Martyrs School

annmarieramsey@gmail.com

 

THE IMPACT OF VIDEO GAMES ON CHILDREN!

 

INTRODUCTION:  How many of you have or played video games that might be considered violent?  In 1999, two teenage students shot and killed twelve other students and a teacher at Columbine High School in the United States. The two killers seem to have practiced their attack by using a modified version of the video game Doom.

Research show that children began playing video games for increasing amounts of time, and the games themselves became more graphically violent over time.  Parents, educators, physicians, and researchers began to question what impact of these changes might be. What are the causes of violence? Some point to cultural factors, such as the amount of violence portrayed in the media.

 

TOPIC:  What impact does playing video games have on children or adolescents?

 

TASKS: You must use the Public Policy Analyst in developing a PowerPoint or an I-Movie. You must follow the 6 steps of the PPA.

http://www2.maxwell.syr.edu/plegal/ppa/intro.html

Use the following worksheets to organize your Power-point or I-Movie.

1.     Define the problem
Worksheet 1 (http://www2.maxwell.syr.edu/plegal/TIPS/worksheet1.doc)

2.     Gather evidence
Worksheet 2 (http://www2.maxwell.syr.edu/plegal/TIPS/worksheet2.doc)

3.     Identify causes
Worksheet 3 (http://www2.maxwell.syr.edu/plegal/TIPS/worksheet3.doc)

4.     Evaluate a policy
Worksheet 4 (http://www2.maxwell.syr.edu/plegal/TIPS/worksheet4.doc)

5.     Develop solutions
Worksheet 5 (http://www2.maxwell.syr.edu/plegal/TIPS/worksheet5.doc)

6.     Select the best solution
Worksheet 6: (http://www2.maxwell.syr.edu/plegal/TIPS/worksheet6.doc)

 

·        Create a PowerPoint or an I-Movie.  (Students will work in pairs)  Decide whether the U.S. government should place a criminal penalty on the selling or renting of violent video games to young people. 

 

PROCESS: You will use the Public Policy format: (use the links above)

Research: On laptops/computers research information on the positive and negative effects of video games and whether the government should place a penalty on video games. (15 minutes; 6-10 slides)

Your project must include the following:

·         In your PPT or I-Movie, you must support your decisions based on evidence and sound reasoning.

·         Should our democracy place criminal penalties on anyone who sells, rents, or shows violent video games to minors?

·         Analyze the reasons for supporting and opposing limits on violent video games for young people.

·         Identify areas of agreement and disagreement with other students.

 

·         Use the following questions to help in your PPT or I-Movie

--Do you think that playing games that involve violence and death desensitizes people to the seriousness of these things? 
--Do you think that it is better or worse for adults to be playing a game than for children to play? 
--Do video game companies have a moral responsibility to not create games that glorify negative behavior? 
--To what extent do you think that video games and television are responsible for youth violence? 
--How would you feel if you realized that the businessperson sitting next to you on the subway or bus was playing a game? 
--Why do you think it is more appealing to play a game about drug dealing than about the stock market? 
--Do you think that there are video games that teach positive skills and behaviors? If so, describe these games.

 

RESOURCES:

·        Columbine High School

·        Do you ever play violent video games?

·        http://youtu.be/mZiD8WkL2vo

·        http://electronics.howstuffworks.com/video-game-violence.htm

·        http://youtu.be/vVjUr2zXtb4http://youtu.be/H0kdm7fg804

·        http://tv.msnbc.com/2013/01/14/will-biden-target-violent-video-games-and-should-he/

 

EVALUATION: Power-Point/I-Movie

PowerPoint Presentation Rubric


Teacher name:

Group Name: ____________________________________________________________

Title of Presentation:  _____________________________________________________

 

CATEGORY

Excellent-4

Good-3

Satisfactory-2

Needs Improvement-1

 

Content - Accuracy

All content throughout the presentation is accurate. There are no factual errors.

Most of the content is accurate but there is one piece of information that seems inaccurate.

The content is generally accurate, but one piece of information is clearly inaccurate.

Content confusing or contains more than one factual error.

Sequencing of Information

Information is organized in a clear, logical way. It is easy to anticipate the next slide.

Most information is organized in a clear, logical way. One slide or piece of information seems out of place.

Some information is logically sequenced. An occasional slide or piece of information seems out of place.

There is no clear plan for the organization of information.

Effectiveness

Project includes all material needed to give a good understanding of the topic. The project is consistent with the driving question.

Project is lacking one or two key elements. Project is consistent with driving question most of the time.

Project is missing more than two key elements. It is rarely consistent with the driving question.

Project is lacking several key elements and has inaccuracies. .Project is completely inconsistent with driving question.

Use of Graphics

All graphics are attractive (size and colors) and support the topic of the presentation.

A few graphics are not attractive but all support the topic of the presentation.

All graphics are attractive but a few do not support the topic of the presentation.

Several graphics are unattractive AND detract from the content of the presentation.

Text - Font Choice & Formatting

Font formats (color, bold, italic) have been carefully planned to enhance readability and content.

Font formats have been carefully planned to enhance readability.

Font formatting has been carefully planned to complement the content. It may be a little hard to read.

Font formatting makes it very difficult to read the material.

Spelling and Grammar

Presentation has no misspellings or grammatical errors.

Presentation has 1-2 misspellings, but no grammatical errors.

Presentation has 1-2 grammatical errors but no misspellings.

Presentation has more than 2 grammatical and/or spelling errors.

Cooperation

Group shares tasks and all performed responsibly all of the time.

Group shares tasks and performed responsibly most of the time.

Group shares tasks and performs responsibly some of the time.

Group often is not effective in sharing tasks and/or sharing responsibility.

 

Delivery

Members spoke at a good rate, volume and with good grammar.  They maintained eye-contact while using, but not reading their notes.

Members spoke a little faster or slower than necessary, or too quietly or loudly.  They used acceptable grammar.  They maintained eye-contact, but relied too much on their notes.

Members spoke at a good rate and volume, but used poor grammar.  They relied heavily on their notes.

Members demonstrated having paid little attention to rate, volume or grammar.  They read nearly word for word from notes.

 

CONCLUSION

To wrap up, write a reflection. What do you believe now about the link between video games and violence? What is your evidence? Did your research influence your position? What about the class discussion? What further questions do you still have?

Alternatively, students might write an argumentative essay about the topic of video games and violence. They will take a position, support it with evidence, and address counter-claims.

 

STANDARDS

 

Common Core ELA Anchor Standards, 6-12

Reading

1. Read closely to determine what the text says explicitly and to make logical inferences from it; cite specific textual evidence when writing or speaking to support conclusions drawn from the text.

2. Determine central ideas or themes of a text and analyze their development; summarize the key supporting details and ideas.

Language

1. Demonstrate command of the conventions of Standard English grammar and usage when writing or speaking.

Speaking and Listening

1. Prepare for and participate effectively in a range of conversations and collaborations with diverse partners, building on others’ ideas and expressing their own clearly and persuasively.

2. Integrate and evaluate information presented in diverse media and formats, including visually, quantitatively and orally.

3. Evaluate a speaker’s point of view, reasoning and use of evidence and rhetoric.

4. Present information, findings and supporting evidence such that listeners can follow the line of reasoning and the organization, development and style are appropriate to task, purpose and audience.

 

Standards: New York State

Health

·         Standard 2:  A Safe and Healthy Environment.

                        Students will acquire the knowledge and ability necessary to create and maintain a safe and healthy environment.

·         Standard 3: Resource Management

Students will understand and be able to manage their personal and community resources.

 

 

Social Studies

·         Standard 5: Civics, Citizenship, and Government

Key Idea 1

Key Idea 4

Use a variety of intellectual skills to demonstrate their understanding of the necessity for establishing governments; the governmental system of the U.S. and other nations; the U.S. Constitution; the basic civic values of American constitutional democracy; and the roles, rights, and responsibilities of citizenship, including avenues of participation.